Bosses

Late Umbra / Early Eclipse

Irides

crystal prototype

Weakness:PhysicalIce
Story

A failed crystal prototype, forged from sharp black glass and crowned with sparkling white wings. Its body does not reflect light, only swallowing it into endless darkness. Only the inner sphere pulsates with an eerie light.

Far from the monster he was meant to be, Irides floats through the ruins of his birth like a broken god waiting to kill or be killed.

The creator is dead.

Light is power.

The world is bright.

Basic information

DifficultyECLIPSE
Base HP12,500
Damage⚔️ Physical Lightning Holy🌑 Dark

Affinities

  • PhysicalWeakness1.25x
  • FireResistance0.7x
  • IceWeakness1.15x
  • LightningNeutral1x
  • HolyResistance0.5x
  • DarkNeutral1x
  • PoisonNeutral1x

Strategy notes

  • Irides is a fast boss consisting of two phases. In Phase 1, he uses a combination of slashes, projectiles, and defense-piercing dashes to unleash a fierce attack. When defeated, it enters Phase 2, where its speed and skills increase. Uses large lightning strikes, light bullets, and thunder stomps that pierce through enemies.
  • When HP falls below 50% in Phase 2, summons 3 crystals that will be buried in the ground. Irides is completely invincible while the crystal is active. Lightning extending from the crystal indicates nearby targets, and only those targets can damage the crystal. Each crystal also has a thorn attack that runs from a reservoir on the ground, so everyone on the battlefield must jump over it. Crystals appear three times in total during battle.

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