Max Health
Calc supportedThis is the amount of damage you can take before going down. Base values vary depending on class. When HP reaches 20%, it becomes low HP state.
Stats Calc: HP

Browse player stats affected by classes, upgrades, and artifacts.
Stat definition
This is the amount of damage you can take before going down. Base values vary depending on class. When HP reaches 20%, it becomes low HP state.
Stats Calc: HP
A value that shortens the natural recovery interval. It affects the frequency of healing, not the amount healed. If you get hit, there will be a delay until natural recovery.
Stats Calc: Health Regeneration
When your HP reaches 0, you will be in a down state. Allies can be revived by consuming their maximum HP, but will be given Mortal Curse.
Stat definition
Affects the interval at which some skills can be activated, and is applied as a multiplier to base attack speed.
Stats Calc: Attack Speed
Affects the speed of projectile movement. It does not affect range or hitscan skills.
Stats Calc: Projectile Speed
This is the probability that a critical hit will occur for each attack. At the time of occurrence, the Critical Strike Damage multiplier will be applied.
Stats Calc: Critical Chance
This is the damage multiplier applied to attacks that cause critical hits.
Stats Calc: Critical Damage
Stat definition
Applied as a multiplier to the player's movement speed. It may also affect the distance of movement skills.
Stats Calc: Movement Speed
Affects the height you rise when jumping. It may also affect the performance of some skills.
Stats Calc: Jump Height
This is the number of additional jumps you can make before hitting the ground.
Stats Calc: Extra Jumps
Stat definition
Applied as a multiplier to the amount of healing received from all healing sources. It does not affect natural recovery.
Stats Calc: Healing Received
Stat definition
Utility skill cooldowns affect how quickly they regenerate.
Stats Calc: Utility Cooldown Rate
Stat definition
Reduces knockback distance from enemy attacks. On the Wiki, it is said that the calculation formula needs to be confirmed.
Stats Calc: Knockback Resistance
Corrects damage received from all attributes. Attribute resistance is a multiplicative relationship.
Stats Calc: Overall Defense
Corrects damage received from the specified attribute. Overall Defense is a multiplicative relationship.
Stat definition
Corrects damage for all skills and upgrades. Attribute damage is a multiplicative relationship.
Stats Calc: Overall Damage
Corrects the damage of skills and upgrades of the specified attribute. Overall Damage is a multiplicative relationship.
Stat definition
Increases the probability of inflicting status ailments associated with specified attribute damage. Status abnormalities of unrelated attributes cannot be applied.
Probability of inflicting bleeding.
Stats Calc: Bleeding Chance
Probability of inflicting combustion.
Stats Calc: Burning Chance
Probability of applying freeze.
Stats Calc: Frozen Chance
Probability of inflicting paralysis.
Stats Calc: Paralyzed Chance
Probability of inflicting debuff.
Stats Calc: Weakened Chance
Probability of inflicting erosion.
Stats Calc: Breached Chance
Probability of inflicting poison.
Stats Calc: Poisoned Chance
Reduces the duration of the specified adverse status ailment.