Passive
Elemental Hand
Fight by choosing a different attack for each hand from 6 types of attribute hands. Shooting only one hand doubles the attack speed of that hand.
Hand
Flaming Hand
Releases a fireball, dealing 30 fire damage. 10% chance to inflict Burn. Bullet speed 16m/s, maximum range 50m.
Hand
Ice Hand
Fires a freezing missile, dealing 30 ice damage. 10% chance to apply Freeze. Bullet speed 20m/s, maximum range 50m.
Hand
Electric Hand
Fires a lightning strike, dealing 30 lightning damage. 10% chance to inflict paralysis. Immediate impact, maximum range 50m.
Hand
Wind Blade
Releases a whirlwind, dealing 30 physical damage. 10% chance to inflict bleeding. Bullet speed 18m/s, maximum range 50m.
Hand
Divine Hand
Fires a light bullet, dealing 35 holy damage. 10% chance to inflict debuff. Bullet speed 24m/s, maximum range 50m.
Hand
Profane Hand
Releases a shadow missile, dealing 20 dark damage. 10% chance to inflict erosion. Bullet speed 12m/s, maximum range 50m.
Utility
Quickwarp
Teleports 15m in the specified direction. Cooldown is 6 seconds.