Status Effects

Status Effects

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You will receive damage equal to 10% of your maximum HP every 0.1 seconds, and it will be reapplied indefinitely.

Effects

  • PlayerReceive damage equal to 10% of maximum HP every 0.1 seconds. Can be reapplied indefinitely.

Basic information

Kind
Damage
Tick interval
0.1s

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    Damage

    You will receive damage equal to 10% of your maximum HP every 0.1 seconds, and it will be reapplied indefinitely.

    • PlayerReceive damage equal to 10% of maximum HP every 0.1 seconds. Can be reapplied indefinitely.
    Tick interval
    0.1s