Primary
VA-11 Blast Cannon
Fires a long-range instant attack every 2 seconds, dealing 50 lightning damage. Creates a small explosion at the point of impact, dealing an additional 50% of the bullet's damage.
Primary
Kinetic Fletchette
Fires a long-range piercing bullet that deals 75 physical damage. Can pierce multiple enemies and has a 15% chance of inflicting bleeding.
Secondary
Firebomb
Fires an explosive bullet with strong gravity, dealing 50 fire damage. Upon impact, it explodes over a wide area and deals additional damage equal to the damage of the bullet.
Secondary
Photon Condenser
Fires a high-velocity bullet every 0.25 seconds, dealing 10 holy damage. 5% chance to inflict debuff.
Secondary
Antimatter Accelerator
Fires 5 bullets that deal 8 dark attribute damage in a scattered manner. Press and hold to narrow down the spread. Each bullet has a 5% chance of inflicting erosion.
Utility
Airblast
If used while stationary, you will jump into the sky and greatly lower gravity for a short period of time. The next skill you use after waiting a while will be charged and the damage will be doubled. When used during movement input, dashes in the current direction of movement and reduces cooldown by 75%. Whether it is moving or not is determined by keystrokes, not speed. The basic cooldown is 12 seconds.