Classes

Classes

Thaumaturge

The forces that bring joy in life can also bring pain. Dealing damage stores Life Energy, up to a maximum of 100%.

Playstyle

A hybrid support focused on healing, revival, and supplemental damage. Prioritize projectile speed, then improve healing range, movement speed, and attack speed to respond quickly to allies. 1. Prioritize healing range, healing and revival cooldowns, and reduced resource consumption to maintain support. 2. Add supplemental damage through Splitshot and elemental effects. 3. Use Doping, Everlife, and Splashback to improve revival, protection, and area damage. Apply status effects while attacking and stabilize long fights through reliable healing and revival.

Class Skills

  • Passive

    Life Energy

    Life Energy accumulates when you damage an enemy. The amount obtained is proportional to the damage dealt, and can be accumulated up to 100%.

  • Primary

    Foul Pustule

    Fires a poison bullet, dealing 30 poison damage. 10% chance to inflict poison status. Bullet speed and maximum range are X.

  • Secondary

    Pain Exchange

    Consumes 25% of Life Energy to recover 60 HP for yourself or an ally. When used on yourself, the base recovery amount is 50%, so the amount healed is halved and the cooldown is increased by 75%. The basic cooldown is 3 seconds.

  • Utility

    Soulborne

    Enter the absorption position for 4 seconds. Increases movement speed by X%, defense power by X%, and converts received damage to Life Energy. Cooldown is 10 seconds.

Class Upgrades

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  • Thaumaturge